Lightbox VR
Cultural exploration through digital twin and AI-powered storytelling
This real-time VR experience was developed for a lighting manufacturer to showcase the performance and flexibility of advanced fixtures in industrial and architectural contexts. Built in Unreal Engine using Lumen for global illumination, the simulator allows users to toggle between lighting types, adjust beam angles, intensity, and color temperature, and observe effects across high-fidelity, physically accurate environments.
Designed for use in client demos and internal testing, the experience demonstrates how spatial computing can elevate product visualization—offering an intuitive, immersive alternative to static renders or technical spec sheets. It serves as a proof of concept for interactive product storytelling, where performance is felt, not just shown.
Role: Lead Developer
Duration: 4 Weeks
Tools: Unreal Engine 5, Sketchup, Blender